

Violent video game effects on children and adolescents
by Craig A. Anderson
Ratist Community Rating
No reviews yet
Your Score Estimate
Rate a few books to unlock your estimate
Community breakdown
Bars show the community-aggregated score per category. Rate this book to contribute.
"Anderson, Gentile, and Buckley first present an overview of empirical research on the effects of violent video games, and then add to this literature three new studies that fill the most important gaps. They update the traditional General Aggression Model to focus on both developmental processes and how media-violence exposure can increase the likelihood of aggressive and violent behavior in both short- and long-term contexts. Violent Video Game Effects on Children and Adolescents also reviews the history of these games' explosive growth, and explores the public policy options for controlling their distribution."--Jacket.
